Constructions on this term abound. They include `happy hacking' (a farewell), `how's hacking?' (a friendly greeting among hackers) and `hack, hack' (a fairly content-free but friendly comment, often used as a temporary farewell). For more on this totipotent term see "The Meaning of `Hack'". See also neat hack, real hack.
The term `hacker' also tends to connote membership in the global community defined by the net (see network, the and Internet address). It also implies that the person described is seen to subscribe to some version of the hacker ethic (see hacker ethic).
It is better to be described as a hacker by others than to describe oneself that way. Hackers consider themselves something of an elite (a meritocracy based on ability), though one to which new members are gladly welcome. There is thus a certain ego satisfaction to be had in identifying yourself as a hacker (but if you claim to be one and are not, you'll quickly be labeled bogus). See also wannabee.
Both of these normative ethical principles are widely, but by no means universally, accepted among hackers. Most hackers subscribe to the hacker ethic in sense 1, and many act on it by writing and giving away free software. A few go further and assert that *all* information should be free and *any* proprietary control of it is bad; this is the philosophy behind the GNU project.
Sense 2 is more controversial: some people consider the act of cracking itself to be unethical, like breaking and entering. But the belief that `ethical' cracking excludes destruction at least moderates the behavior of people who see themselves as `benign' crackers (see also samurai). On this view, it may be one of the highest forms of hackerly courtesy to (a) break into a system, and then (b) explain to the sysop, preferably by email from a superuser account, exactly how it was done and how the hole can be plugged -- acting as an unpaid (and unsolicited) tiger team.
The most reliable manifestation of either version of the hacker ethic is that almost all hackers are actively willing to share technical tricks, software, and (where possible) computing resources with other hackers. Huge cooperative networks such as Usenet, FidoNet and Internet (see Internet address) can function without central control because of this trait; they both rely on and reinforce a sense of community that may be hackerdom's most valuable intangible asset.
Use of both these neologisms reflects a strong revulsion against the theft and vandalism perpetrated by cracking rings. While it is expected that any real hacker will have done some playful cracking and knows many of the basic techniques, anyone past larval stage is expected to have outgrown the desire to do so except for immediate, benign, practical reasons (for example, if it's necessary to get around some security in order to get some work done).
Thus, there is far less overlap between hackerdom and crackerdom than the mundane reader misled by sensationalistic journalism might expect. Crackers tend to gather in small, tight-knit, very secretive groups that have little overlap with the huge, open poly-culture this lexicon describes; though crackers often like to describe *themselves* as hackers, most true hackers consider them a separate and lower form of life.
Ethical considerations aside, hackers figure that anyone who can't imagine a more interesting way to play with their computers than breaking into someone else's has to be pretty losing. Some other reasons crackers are looked down on are discussed in the entries on cracking and phreaking. See also samurai, dark-side hacker, and hacker ethic. For a portrait of the typical teenage cracker, see warez d00dz.
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